package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class Knight extends Opponent {
	public static final int[] HP_NUMBERS = new int[] {250, 350, 450, 550, 650};
	public static final int[] STRENGTH_NUMBERS = new int[] {200, 200, 190, 180, 180};
	
	public static final int CHAR_ID = 37;
	public static final int NOT_ADDED = 0;
    public static final int NOT_ADDED_PROB = 30;
	public static final int NO_HP_INCREASE = 0;
	public static final int NO_TIMES_ADDED_PROB = 0;
	public static final int BOSS_PHASE_NOT_ADDED_PROB = 0;
	public static final int BOSS_PHASE_NO_HP_INC = 0;
    
    public Knight() {
        super(Knight.HP_NUMBERS, Knight.STRENGTH_NUMBERS, 37, Knight.NOT_ADDED_PROB, 0, Knight.BOSS_PHASE_NOT_ADDED_PROB, 0, 0);
    }
}